Lost Healers (Lost Tribe Faction)

Lost Tribe Faction

Can be joined by characters.

The grifix that take care of the injured Tribe grifix
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✦ LOCATION ✦

the lost tribe

✦ OUTFIT REQUIREMENTS ✦

Healer's Wear

Tribal Masks

Necklace (different for each character)

✦ NAME REQUIREMENTS ✦

Name must be plant related

CHARACTERS
✦ OPEN ✦

you can create characters part of this faction freely

The Fire Mentor position is open, but it requires special approval.

THE Fire Mentor❈❈

Teaches healers to use the healing properties of fire.

One might find that warmth is essential for healing, as well as heat is essential for preparing a cure.

However, fire is just as dangerous, so one needs special knowledge to use it properly without risking to cause more harm than healing. Such knowledge is essential to being a good healer.

 

THE Water Mentor❈❈

Currently Toadstool

Teaches healers to use the healing properties of water.

There is no healing without water. Be it to clean a wound properly, prepare a potion or even just to be able to tell when one is dehydrated, water plays an essential role in healing, and every healer must know how to use it.

Performs the Sky Falling Ceremony.

 

THE Sky Mentor❈❈

Currently Blue Moonwort

Teaches healers to use the healing properties of air and sky. 

Air plays an essential role is life. It can be your greatest helper, but it can also be your biggest enemy.

One might find the wind to be very helpful. Knowing how to ride the wind can help a healer reach the wounded more easily. Some plants are depended on the wind as well, so knowing the wind might help you find such plants when in need. 

 

THE Earth Mentor❈❈

Currently Hogweed

Teaches healers to use the healing properties of the earth, rocks and minerals.

Crystals contain the power and energy of the Earth, being a great manner of channeling such energies and turning them into healing energies.

It is also important to undertand that rocks contain minerals that plants and meat don't. A good healer must be able to tell when a grifix is missing a mineral that can be obtained from rocks, and also know what rock contains it. Somtimes, the cure is not a complicated potion but just... licking the right rock.

 

THE healers❈❈

The healers’ sacred jobs are taking care of the injured and sick grifix, this also means gathering medicinal plants. They also cook and clean the tents and the clothes for all the grifix, but these aren’t part of their sacred duty.

They wear their masks and uniforms only when they do the sacred jobs or when they go outside of the camp. They aren’t taught to haunt or fight, only as kids when they must know the basics for haunting so they won’t die if they’re somehow left alone for many days. Their names are based on plants.

The Healers' outfits:
They also wear necklaces, but they aren't drawn on the bases because they are unique for each grifix.
Faction Ranks

Leadership

The Fire Mentor: Teaches healers to use the healing properties of fire.
The Water Mentor: Teaches healers to use the healing properties of water.

TRIBE-112: Toadstool

The Air Mentor: Teaches healers to use the healing properties of air and sky. 

TRIBE-113: Blue Moonwort

The Earth Mentor: Teaches healers to use the healing properties of the earth, rocks and minerals.

TRIBE-102: Hogweed

Member Ranks

Healers (0 Standing)

Members: 17 ・ See All

Associated Location