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GRIFIX LORE UPDATE #21 - Magic Mites, Lemons, Flame Bloom etc.

Posted 20 hours ago :: Last edited 20 hours ago by MysteriousShine

Just realized we haven't done anything special for the 20th lore update like we did for the 10th... Oh well... Guess I had too much to add to even consider that, ever since the Lorebuilding forum was opened we've really had a lot to add!

So here I am again, with the thrid lore update of the summer! Trying to get as much cleared as possible, so likely there will be a lot more coming soon (knowing all the stuff I'm currently processing it will be a lot...).

 

Magic Mites

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Magic Mites are small microscopic mites that feed of gems and magic. They slowly consume parts of the gems and can  completely destroy very important magic organs inside the gems. They are contageous.

The Magic Mites are consumed by Glowslugs, so the best way to remove them is placing glowslugs on the gems.

Magic Mites are common in less sanitary spaces. Outbreaks of them happen often in the Forsaken's Cave and in the Frozen Empire Catacombs, but Glowslugs are common in both places so they rarely progress over the 1st stage. The Mites are easy to treat so usually they are not a big threat, but if left untreated they will progress as such:

 
1st stage

If the mites only make it to the surface of the gems, the gems can heal and grow back.

In this stage the gems start losing their shine and the grifix might notice small holes appearing in them but no other effects are noticeable, except the magic is slightly weaker.

It is important that the magic mites are removed in this stage, otherwise they might cause permanent effects.

 

2nd stage

Once the mites start feeding into the gem magic organs, the grifix's magic will start to act herratically. 

The sphirix will start losing its features, such as limbs, bits of fur, patterns etc. The grifix will start heaving memory gaps. As the corruption advances, they might forget what their sphirix looked like and the sphirix might turn into different animals - usually after sleeping or being unconscious. 

The grifix might have trouble recognising their sphirix.

The effects can not be reversed at this stage, but it is important to remove the mites or it will get worse. If the mites are removed at this stage, the sphirix willr retain its last shape. The grifix's personality will be affected by the lost memories and new sphirix shape. 

In this stage the gems start having deep holes that will never cover up.

 

3rd stage

The gems continue producing magic, but essential parts of them are missing so the magic is chaotic and inconsistent.

In this stage the grifix has severe memory gaps and the sphirix can rarely retain shape for a consistent time. It shanges shape every time the grifix looks away, as the grifix forgets how it used to look like.

The sphirix can even end up taking non-animal shapes, such as plants or objects. The grifix won't be able to recognise it, and sometimes walks away from the sphirix, ending up in terrible pain (because grifix can't be too far from their sphirix).

At the end of this stage the grifix becomes capable of seeing other sphirix cause their body becomes unable of recognising their own magic and they start thinking other sphirix are theirs.

 

4th stage

At the last stage, the gems are entirely hollowed out, left only with a thin shell. They stop producing magic and the grifix is left with no sphirix or memories. The grifix is entirely brain dead. They will not die but they are unable to act on their own. They can't eat and have troubke moving their body even when awake. 

They must be fed and taken care of otherwise they will die of starvation.

 

Glowslug

Rutilans Gastropoda

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Glow slugs are strange creatures that live deep in cave systems close to water sources, often in large colonies. They are sometimes used as light sources by Divided grifix and Catacomb inhabitants in the Frozen Empire.

Due to them living deep inside caves, they can be found anywhere and have survived after the great cataclysm.

The slugs are atracted to burnt skin and their slime has minor healing properties., which makes them very useful for treating burn wounds. 

They are also atracted to magic sources and like to consume plants, fungi and other things that contain magic such as Elysium Fungi or Magic Mites. Because of this they are atracted to grifix and you can always find them around catacomb camps. They are the best treatment for Magic Mites, so its a good thing they are easy to find in the catacombs where outbreaks are common.

Diet: Moss, Algae, Dead skin cells, Elysium Fungi, Magic Mites, other magic sources.

Mating behaviour: Glowing different shades of blues and greens, the brightest will usually attract the mate. The species are hermaphrodites. Egg clusters will also glow.

 

Lemons and Tomatoes

Tomatoes are a fright for the grifix. Such terrifying, evil fruit!!! How could one ever trust them - 😤. Good thing you don’t find too many tomatoes in the middle of the Forest.

But there is one fruit that grifix are particularly fond of - lemons!

Lemons have a similar effect on grifix as catnip has on cats. They love the smell of them and their juice acts as a temporary, euphoric stimulant or a relaxant. Because of this they are one of the most popular ingredients to foods. The effects are mild for grifix that have consumed it regularly, but in the Frozen Empire where access to lemons is limited, they have become a highly sought out spice/weak recreational drug. 
 
They are not very dangerous, and addiction is very rare, almost impossible to develop. If they are consumed too much the grifix will develop a temporary tolerance to it. The effects are not very strong and they wear off in a short time (5 to 15 minutes).

 

Flame Bloom

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The Flame Bloom is a climbing plant that can be found wrapped around trees in the Everfree Forest and other forests around Equestria. 

It has burning stamens and it gives off warmth the whole year. Its pollen is hot, but not enough to burn bees - in fact, bees love this plant’s pollen. The honey produced using it remains always warm. Trifix use that honey as cures for the common cold and other illnesses, especially during winter.

The flower’s petals are fireproof. Trifix use them as candle mats or for other things that must be protected from fire.

 

While very rare after the Great Cataclysm, greenseekers did bring some of its seeds to the Frozen Empire. The few fire flowers they managed to grow are carefully pollinated and the pollen is used as ingredients for cures instead of honey - which can’t be found in the Empire.

 

For the last part, mining assistants and robots will have Fauna pages from now on:

First Aid Crawlers and Gatherers have been added since the last Lore Update. These two also have the chance to drop some special stuff... You can obtain Gatherers from Wolfsbane's Store and First Aid Crawlers from the Whispers on the Red Streets MYO Event.

And that's all for now! Woo, this was a short one compared to the stuff I've been doing lately, hopefully I'll be able to do more like this one in the future cause it's much easier on me. See you next time!!!

Grifixverse Canon #4 - Season II Episodes 13-26

Posted 4 days ago :: Last edited 4 days ago by MysteriousShine
It's been a while, but I'm back with one of these posts. Time to wrap up season 2 this time! Gonna have a bunch of sentient species to introduce this time, not much fauna or flora.
 
S02 E14 · The Last Roundup

Nothing to note

 

S02 E15 · The Super Speedy Cider Squeezy 6000

Nothing to note

 

S02 E16 · Read it and Weep

Ahuizotl

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Ahuizotl are rare creatures from the south and west of Equestria. The Lost Tribe interacts with them sometimes in their journey. Unless they are bothered, they are usually not a threat to grifix.

They are not intelligent creatures, with the exception of one Ahuizotl who interracted with an ancient artifact and gained pony-like intelligence. 

 

S02 E17 · Hearts and Hooves Day

Nothing to note

 

S02 E18 · A Friend in Deed

I've already covered these in a previous Lore Update but here it is again -

Donkeys

Donkeys

Note: the two characters on the left are mules, while the ones on the right are donkeys.

Donkeys are a species that coexists with ponies, and are even capable of mating with them. They have slightly different body shapes than ponies, with thin legs and wider hooves, string tails, big muzzles and much longer ears.

They can not have cutie marks, horns or wings, nor do they possess any magic.

Please use designated donkey bases for references.

 

Mules

A mule is the offspring of a male donkey and female horse/pony. They have a very similar aspect with donkeys, so you can use the donkey bases for them.

They can not have cutie marks, horns or wings.

 

Hinnies

A hinny is the offspring of a female donkey and a male horse/pony. They have the same traits as donkeys, but an aspect closer to that of a pony (wider legs, shorter muzzles). See the hinny bases for examples.

They can not have cutie marks, horns or wings.

 

S02 E19 · Putting Your Hoof Down

Goats 

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Goats are creatures in Equestria with varying levels of intelligence. They are generally less intelligent than ponies, sometimes to the point of not being capable of communication in the pony language but still capable to perform some tasks.

Some can reach pony-like intelligence levels, or even higher. 

For goat characters request a base.

Minotaurs 

Minotaurs image

Minotaurs are rare creatures that can be found throughout Equestria. They have a very long lifespan compared to ponies, living for 300-500 years. They are very rare.

The only remaining ones after the Great Cataclysm can be found in Klugetown. Historical records speak of an old kingdom they come from - Minos.

For minotaur characters request a base.

S02 E20 · It's About Time

Nothing to note

 

S02 E21 · Dragon Quest
  • Phoenixes can turn into fire in order to attack, and can also use light to blind enemies. (Added to the phoenix page)

Dragons

Dragons image
Prior to the Great cataclysm
Dragons mainly inhabit the Dragon lands, but can also be found in caves and volcanoes around Equestria. 
 
Their diet consists of gems, and they can be quite greedy. They can go through something that is called "greed induced transformation" where they can grow in size because of their greed and amount of belongings. This does not affect their actual age, as they also grow based on that.
 
When they reach adolescence, dragons grow  through a "molt" that can result in physical changes to their body.
 
Dragons migrate over Equestria. The dragons that live in various places in Equestria - caves and volcanoes - will leave their place and migrate back to the Dragon Lands.
 
After the Great cataclysm

The Dragon Lands were far enough from the Cataclysm so they did not get wiped out, but their migration patterns and habitat was destroyed so their numbers are mush smaller. Some can still be seen flying over Equestria sometimes.

For dragon characters request a sketch. No bases as they have much too varied body types.

 

S02 E22 · Hurricane Fluttershy

Nothing to note

 

S02 E23 · Ponyville Confidential

Nothing to note

 

S02 E24 · MMMystery on the Friendship Express

Nothing to note

 

S02 E25 · A Canterlot Wedding part 1

Nothing to note

 

S02 E26 · A Canterlot Wedding part 2

Nothing to note

 

This is all for now! See you next post for season 3.

This post contains info on:

• The Return to the Shore of Origin (Lost Tribe Holiday)

• The 7 year cycle calendar (Lost Tribe lore)

• The Light Beans for every grifix !IMPORTANT!

• Updates on the Heartfire Holiday (previously Friends' and Lovers' Day)

• The Great Green Orb (Divided Grifix Camp lore)

• The Great Green Orb Magic Celebration (Divided Grifix Camp holiday)

• New Traits
Hello! It's been a long time since the last lore update, so now I am back with quite a lot of new lore! This is also the first lore update on the site! Yay! Enjoy! :D

 

✦ ✦ ✦

 

It was a few years since the death of the First King, Pine. Most of the first warriors were dead as well, and their children forgot of the vow to seek revenge on Starla and the First Village. In a beautiful place besides the sea they settled. The ocean breeze was blowing over the camp, and they could easily catch fish in order to sustain themselves. Nearby on the cliffed shore there were a bunch of caves that were easily accessible most of the time and they could use for cover, but not permanently because the entrance was underwater for eight days every month due to high tides. It was a great place to settle in. They spent a few years there, almost half a lifetime for a grifix, time in which they got used to the nature cycles and built customs upon them. All was great until Yantarka lost herself and her father made them leave to seek for the First Village. But those customs they built back then had not been thrown away. The cycles of the ocean shore will forever guide their journey.

 

There is a turtle species that visits that shore once every seven years in order to lay eggs. That marks the beginning of the seven-year-calendar for the Lost Tribe. This is a calendar they use to organize their travels, having a couple key-points which mark when and where they should be. Despite the Tribe trying to find something, and therefore trying to cover new places, they still have a couple places they always return to. One of them is the shore they set off from.
The calendar has a year for each of the seven warriors - or so the legend used to say, but every grifix nowadays knows that there are only six First Warriors, so there is one more year in the cycle. That’s why the years are labeled like this, in this order: The Bear Year, The Lizard Year, The Scorpion Year, The Salmon Year, The Owl Year, The Butterfly Year and The Warrior Year.

At the end of the cycle they head back to the Origin Shores, in order to begin the next cycle in the place they started from. Yantarka enters the caves in the cliff right before they are sealed by the tide, and spends eight days there without food or water in order to reconnect with the First Warriors. Most of the times she’s too weakened to get out at the end, so she must be helped by her personal maids from the Starfell Clan, those being the only other grifix allowed to enter the caves, due to their pure blood.

During those eight days, the beach is covered in turtles that come to lay their eggs. The grifix catch each one and engrave tattoos on their shells and paint them with their personal patterns, mostly the same pattern as on their sphirix or their mask. Then they set the turtles free into the ocean. Each grifix hope that they will find their turtle when they return next cycle and that the patterns haven’t faded away. The young grifix often fight over who’s turtle will definitely come back next cycle.
Once the eight days are over and Yantarka returns with a prophecy, the grifix set off once again.

The prophecy Yantarka receives in the cave is gonna determine which way they must travel this time.



LIGHT BEANS?? LIGHT BEANS?????

Now this is a pretty important update about the species. Remember the light beans trait? Well guess what, in fact all grifix have those for a short period of the year, just some have them permanently!

 

For a short period in spring, the magic of the grifix increases so much as it condenses around their fluffs and forms solid shapes, which is what the light beans are. It takes around two weeks for them to grow, condense, and fall off. They all fall off during the same day, which is known as the Heartfire Holiday (previously Firends’ and Lovers’ Day, I just renamed it).
In the case of grifix that have those permanently, which are those with the “light beans” trait, they still fall off that day, but pretty quickly grow back and stay on during the whole year, and two weeks before the Heartfire Day they may grow bigger.

Now, how do the light beans work? Why do they glow?
They glow because they absorb magic from the air and turn it into light.

What happens with them after they fall off?
Well pretty much nothing. They work exactly like before, still glowing. After a year the glow kind of fades away, but for that year they can be, in fact, used as lights by the grifix.

Wait, the lights hanged around the village… is THAT what they are???
Yes! They are light beans that fell off!

What about the blue ones?
Strangely, the blue light beans seem to change their color to yellow shortly after they fall off, so all the lights in the village are yellow.

So what happens during the Heartfire Holiday with the light beans?
As previously mentioned, the Heartfire Holiday is somehow the equivalent of Valentine’s Day, so it is a day about lovers. The tradition says that the grifix must gift a light bean to the grifix they’re in love with.


The Great Green Orb Magic Celebration

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image credit to @/greenskulltok on tiktok

 

There is a place in the Gorge where the strangest thing can be found. Deep under the Earth, bright lights and luxurious vegetation seems to thrive, in a cave where sunlight can never get. How can such vegetation grow in a place with no sunlight? And what is with the strange green light shining through the whole place? Yet that is not the strangest thing there is. A bright orb of green light is sitting in the middle of the cave, and seems to be the origin of all those strange phenomena. But still, that orb is stranger the more you look at it.
It resembles the most something that defies all explanation: a light bean. The texture and everything when one touches it, is the same as that of a light bean. But how could there be one this big? Not to mention that it’s light never fades, regardless of how many years pass.
But the strangest thing is, it absorbs anything that touches it, anything can be pushed through and enter the orb, for never to come out again. Everything but a grifix. To the grifix touch it is solid and impossible to pass through.
Even stranger is the fact that since it was discovered, a whole new trait started to spread among the Divided Grifix Camp: green light beans.

There are many legends surrounding this object. One, popular among the youngsters, says that it fell off a giant, green grifix eons ago. But the most accepted legend is that it is a portal to the realm of the stars, where the Gods reside.
This led to the Great Green Orb Magic Celebration, a holiday in which all divided grifix travel down to the orb, including the sicker ones, and insert stuff into the orb, mostly food and beautiful rocks,nor even gems if they find any. These are offers to the gods. The sick grifix hope that the gods will acknowledge them and ease their suffering this way.
This holiday is held during the Spring Solstice. The Orb seems to be at its brightest that day.
Some divided grifix also offer their fallen light beans, but for the divided grifix those don’t always grow or fall off normally, so most divided grifix don’t even have light beans to offer, so they compensate with other stuff.

As for what actually lies inside the orb… it is a mystery, but I must say, it must be strongly linked to the history of the grifix.

 

New Traits: green light beans

Along with the story of the Great Green Orb and new light beans lore, I believe it is the perfect time to introduce green light beans! Here they are:

GREEN LIGHT BEANS (RARE)

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EXTENDED GREEN LIGHT BEANS (EPIC)

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LEAF LIGHT BEANS (LEGENDARY)

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It'll still take a while for all this info to be uploaded on the site, so if this sin't an old post don't bother looking for it ^^"
Until next time, hope you enjoyed!

At least after struggling for the last few days I can get this done! But oh well, no break for me cause I have to get a trait update and a minor event done asap after posting this :') But I decided I'm gonna leave those after I post the lore update even if they're related just so I could roll this out quickly :3

This lore update was... a lot. Maybe won't be so long but the amount of items I had to create, and tutorials for each, and editing old stuff to make sure it all runs smoothly, plus shop updates :') Gosh it was A LOT.

Stick to the end, cause I'll keep the best for the last!! :3

But let's not wait any longer, here's the first thing!! For too long has this been a hole in the lore. Well... Not anymore!!!

 

Grifix baby food

What do grifix feed their young?
 

Grifix babies require their own special kind of food, like milk for mammals. So while the parents are nurturing the egg, as the hatching date approaches, their bodies will start to grow a special kind of light beans. Unlike the usual light beans, these are soft, juicy on the inside and covered in a soft membrane. When babies hatch, they will be given these light beans to suck on. The membrane dissolves in the baby’s mouth and the juice will slowly flow into their mouth like from a milk bottle. The membrane isn’t dangerous for the baby, as it quickly dissolves into their mouth so it’s completely fine for them to eat it, and if they accidentally get it into their mouth before the contents are dissolved it will quickly dissolve before the baby could choke - so there is no choking hazard.

These light beans are full of magic and nutrients that help the baby grow, but they can only be consumed for the first 1 to 2 years of the baby’s life. After 12 months, the parents should introduce different other things to the diet, as after 2 years old the high magic concentrate of the light beans can become harmful to the body. A newly hatched baby has no problem consuming magic, as that is what is consumed inside the egg, but after 12 months the body is ready to take in actual food.

For the same reason, adults can get sick if they consume those light beans, they're not quite edible for adult grifix. Sometimes they can be used as ingredients in dishes but only in very small quantities.

The bodies of the parents instinctively know when to start growing the light beans. Generally the light beans will start to grow back the moment they are plucked, and if they are plucked quite often they will start to grow faster. But if there’s many cubs in the egg it can become a problem. It might take a few days for the body to adapt to the right growing speed for multiple babies. If the Healer realises there’’s many cubs in the egg and she is worried about it, she might ask the parents to start plucking their light beans before the babies hatch. That way, they’ll be able to speed up their light bean growing speed and also have a few spares in case they don’t have enough to make it through the first days, until their body adapts to it.

The soft light beans produced for feeding babies are not the same as the hard ones grifix produce every year, or those some have permanently. The hard light beans are actually a way for gems to cleanse by removing all bad or dirty magic from them, which condenses and falls off. It also gathers any old, “dirty” magic particles from the air of the grifix settlement. This happens at the same time for all the grifix - during the spring equinox, because the grifix’s bodies follow a magic cycle dictated by the Earth’s rotation around the Sun.

The hard light beans are not edible for anybody. They are made of dirty magic, unlike those made for feeding babies, that are the purest form of magic.

 

Now that's done, time for an addition to the lore of the Divided Grifix :3

 

Lover's Stone Day

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Lover's Stone is the divided grifix spring equinox holiday. It was created to replace the Heartfire Holiday by the first Divided Grifix.
 
During this day, the whole camp will gather rocks, plants and bones and bring them to the middle of the camp where they will start arranging everything around a bonfire which they will light up at night. 
The rocks and everything is usually placed so that it creates bigger shapes and drawings on the ground, and the divided blessed with wings will be able to fly up high and admire the beautiful patterns created by everyone's work. Those without wings will still be able to climb the cliffs around the camp if they want to admire it.
 
At night, the fire in the center will be lit up, and grifix will dance around the rocks. During the day, it is customary to gift a painted stone to the one you want to dance with, and if they accept, they will place it with the other rocks. It is only those stones that are painted. 
 
This is also the day when grifix most often confess their love - in order to do so, they will gather many rocks, plants and bones and arrange them in a small artwork similar with the big one in the center of the camp. They will then show it to the grifix they love as a form of confession.
 
Children often like to gift each other rocks and create small artworks for their friends, but it doesn't hold the same meaning for them, they just do it for fun.

 

I say that wasn't enough of the Divided! Remember the Letters of the Eclipse Tower event? Well I managed to clear the Divided Grifix Camp stories you submitted there, as well as a bunch of other story ideas that were scattered around the lorebuilding channel. You can now unlock all of them using Scrolls!!

Tales of the Divided Grifix

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This is the first formal introduction of books. You can unlock the stories yourself so I won't be covering them in here, but I'll walk you through how to unlock books. 

  • In order to unlock a book, you must obtain the book as an item and use it.
    • Right now, all the books can be purchased from Wolfsbane's Store.
    • Buying books requires a special type of currency: scrolls. Scrolls can be obtained as event rewards or purchased from the Currency Exchange Store at a high price. That's because they are mainly intended to be btained in events and not from the shop.
    • The easiest way to obtain scrolls is through the Letters of the Eclipse Tower permanent event. Submit any story there and you will obtain scrolls, as well as other rewards. Stories don't have to be long.

  • Once you've obtained the book item, you can unlock the volume: 

    • Go to World > Library
    • Your volume will be unlocked and you can click on it and read it. Locked volumes will be displayed as ?????

With that I've formally introduced a new gameplay to the site... Now time for some updates and additions to an  old one :3

Companions Updates

I added two new companions that can be purchased from Wolfsbane's Store, part of the Robotic Mining Assistants category:

<a href=

Automated Portable Drill

This small robot can drill for a small distance, but it is quite powerful. While it might be challenging for it to drill in the hardest of materials, it is still much stronger than any paw-operated tools. It runs on magic it absorbs from the atmosphere, but if needed it can be fueled directly by a grifix.

Miners will usually have one follow them around at all times, as they are quite useful for drilling surface holes in harder materials.

Variants
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Rusted Automated Portable Drill
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Stained Automated Portable Drill
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Horned Roadheader

A powerful magic powered machine used for drillling paths underground. There are only few such machines in the Empire, and they were built with such hardship they are considered unreplaceable.

Variants
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Stained Horned Roadheader
  • These new companions also introduce a new currency system. The first Automated Portable Drill can be bought for 160 Star Coin. Any additional Robotic Mining Assistants will have to be purchased using drops from the first one.
  • The drops will also have additional functions, such as purchasing scrolls, or, most important, wild traits which I will introduce later in this post.
Instructions for using a companion:
    • You can purchase companions from Wolfsbane's Store or obtain them as event rewards
    • In order to find your companions, click on your profile and then go to your companions 
    • Companions produce drops regularly. Click on the "Drops" button to check if your companion produced any drops. Collect them if there's any drops.
    • Robotic Mining Assistants produce drops that can be used to get special currencies that you can use in the shop. Other pet drops have various uses, such as changing pet variants.
    • In order to change your pet variant, click on your profile and then go to your companions. Click on their image  then "Change Companion Variant". Chose your desired variant and the item you want to use.
  • Robotic Mining Assistants will regularly drop Raw Gem Clusters:
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Raw Gem Cluster 

Category: Consumables

Rarity: ✦✦

A cluster of gems excavated from the mines under the Frozen Empire. They must be processed first in order to be good for use.

Instructions for using this item:

  • When opened, Raw Gem Clusters will rewards the following currencies:
Clear Jewel

Clear Jewel

Displays as: Clear Jewel
Held by: Users
 
Raw Jewel

Raw Jewel

Displays as: Raw Jewel
Held by: Users
 
Vibrant Jewel

Vibrant Jewel

Displays as: Vibrant Jewel
Held by: Users

That's it for the new companions, idk if any of this was intelligible but if not feel free to ask. Now I'll explain the wild traits, because this whole thing was essentially a way for me to figure out how to implement those.

 

wild traits

Wild traits are special legendary traits that require a certain item to use. 

As of now there aren't any such traits, but expect them to be introduced in the following days. Stay tuned because I will anounce them on the Discord Server.

In order to use a wild trait, you will need 1 x Ancient Gem. Ancient Gems can be purchased from the MYO shop using jewels obtained from Robotic Mining Assistants, or Star Coins for a limited amount.

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Ancient Gem 

Category: Consumables

Rarity: ✦✦

 

An ancient gem that seems to have the same structure of a grifix's gem... But something ain't quite right. Should the strange magic flowing out of the cracks be a cause of concern? Perhaps keep it away from grifix eggs, who knows what effects it might have on those inside...

Uses: Used to unlock Wild Traits.

1 Ancient Gem = usage of 1 Wild Trait. You must use an Ancient Gem every time you want to use a Wild Trait.

Instructions for using Ancient Gems:

  • Once you transferred the item, scroll down to the bottom of the inventory page. On the bottom left, there's a button that says "View logs...". Click on it.
  • Take a screenshot of the logs as proof that you transferred the item. It should look something like this (doesn't have to be cropped but this is the important part):

Gosh, this is getting much longer than expected XD Just a bit more left!! We're getting to the good part now!!!

 

Yokai Manifestation Entities 

Yokai Manifestation Entities are Yokai Manifestation characters. You can select this specis for a Yokai charcater. Not for regular yokai pets or creatures that are part of a yokai "species", because those don't need a character page.

Yokai Manifestations can take the shape of sentient creatures, like a grifix or pony-like creature. That is what is generally called a "Yokai Manifestation Entity". They are compatible with grifix and can form eggs with them, because they are made of grifix magic. If that happens, the child will be a Yokai Grifix.

They can only be found in the Entertainment District of the Frozen Empire, rarely anywhere else. They are a quite rare species, as yokai manifestations are rarely able to reach the form and intelligence of an actual grifix.

 

Now you might say... "That's not really anything new." Oh well... true, but this bit was necessary for the following part.

 

Yokai Grifix (Grifix Subspecies) 

Yokai grifix are a strange subspecies of grifix, only found in the Entertainment District in the Frozen Empire. 

They come about when a grifix falls in love with a Yokai Manifestation and they manage to make an egg together. The baby will be a "Yokai Grifix" - an actual grifix with yokai traits (weird wings, horns, anything goes).

They are very rare, as yokai manifestations are rarely able to reach the form and solidity of an actual grifix, and it is even rare for a grifix to actually fall in love with one. Still, the yokai-grifix traits can remain active for many generations, so there can be many descendants of a single yokai-manifestation.

 

Difference between yokai-manifestations and yokai-grifix

Yokai Manifestations can take the shape of a grifix like creature, but that is not a yokai-grifix. The Yokai Manifestations only exist as long as grifix believe in their existence, and they cease to exist if they leave the grifix settlement. They are made of condensed grifix magic, which is why they are sort of compatible to breed with a grifix. (you can create such characters but you must select the "yokai manifestation" species, not "grifix".)

Yokai-grifix are made of actual flesh and bone, they exist on their own and don't disappear if they leavae the settlement. Their yokai traits are formed by the magic fed into their egg by the yokai manifestation parent.

 

Traits

There are no traits and tiers for this subspecies, because they can basically look anyhow depending on who their parent is. If you are unsure, ask MysteriousShine on Discord about your idea, because they still have to maintain a certain amount of grifix traits to be approved.

When selecting the traits, you can only pick traits from the regular grifix. No divided or Trifix traits. There are no  traits exclusive to the yokai-grifix, just regular grifix traits.

 

Grifix perception influence

Yokai-Grifix are quite strongly influenced by the perception of other grifix. Both their mind, personality, behavior and body can be slightly influenced by what other grifix think of them.

For example: if some grifix spreads a rumor that a yokai-grifix hates a certain type of food, they will start hating it even if they are unaware of the rumor. Their entire personality can be altered that way, if enough grifix believe it.

They body can't be influenced so easily but for example, if a grifix is in love with a yokai-grifix and thinks they're very beautiful, they might actually start to appear that way, having a glow-up out of nowhere. 

Gender changing is a bit harder for them because it isn't so strongly influenced by their desire to change as it is by other grifix's perception of them, so unless they convince the others to see them as the right gender it would be practically imposible to change.

Now, grifix subspecies are usually some of the biggest events for the species. Not this one, it's a very minor one, no traits added for this one, no new settlement, no nothing. But I do still believe it's a pretty big something! It opens a lot of new design possibilities! And I can't wait to see them, so expect a myo event open for them soon! Until then you're still free to create yokai-grifix characters if you want, just that it will follow the usual rules for MYOs.

And.... That's all for now... oof XD That was a lot for me.

More like I can't fit all the stuff in one post so it's gonna be split in two. And the first will cover all the entertainment houses :D

Kage no Kaiwa

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All things bad should remain in darkness, all things good are never seen.
Name meaning: Shadow Conversations (at least I hope so)
House Mother: ???
 
"All things bad should remain in darkness,
All things good are never seen."
 
 
Kage no Kaiwa is a small entertainment house with no windows. It stands in complete darkness, and grifix aren’t allowed to use names, give advice or judge anybody. Strangers talk to each other about their messed up lives... try to feel like there's more like them, put shame aside cause nobody will know who they are.
 
But as expected, this is the place where most secrets are found... and as with any entertainment house, secrets are the best income.
 
All sorts of people go there to confess, talk with random people they can’t see, or be comforted by entertainers (which they must pay). They can touch the entertainers but they can’t see them.
 
They usually select their entertainers based on their voices.
 
The emblem of the house represents crows, as they are considered to provide guidance to those inside.
(This references the Three Legged Crow deitiy from japan. I used some ofuda amulets for inspiration for the design. More info HERE)

The Monastery

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A weird cult formed around worshipping the Angel yokai from the House of Vanity.
 
The entertainment house was founded by some very radical entertainers from the House of Vanity, a while ago. They kept on preaching around the house various theories about the angels which got them turned into fallen angels, but they didn’t take it so they left the house along with some of their followers from there. They tried to form a clerics underguild but messed around with the Church of Time and angered the head of the church, which got them banned from ever forming an underguild in the Clerics Guild, meaning they could no longer form a legal religious cult.
They returned to the entertainment district and formed an entertainment guild where they worship the angels. 
 
The House is a fairly wealthy entertainment house, having a building with an inner yard. The entertainers are named either monks (males) or nuns (females).
It is organized similarly to a romanesque abbey: a cloister with an open arcade, a scriptorium where the entertainers write and copy texts, dormitories and such. The main room, which they use to welcome in guests, has the aspect of a small romanesque church. There is usually a choir of entertainers playing religious chants and such in there. They burn incense made of frankincense and myrrh, though often they mix small amount of drugs in the smoke, especially psychedelic ones. Not much though, only enough to convince customers of their cause - they don't want the hallucinations to take over.
The church part is more of a cover-up. They can't be an official religious cult, therefore they must cover up their cause under the activity of a entertainment house. So they must provide music or some sort of entertainment. They use it to convince people who enter to convert to their cause. They are not so much centered around obtaining money - though they do need it to sustain the House. Therefore once converting someone to their cause they often end up convincing that grifix to become their patron and regularly donate money to the Monastery.
 
Angel Yokai roam the monastery, though mostly they stay in a designated worship room, where the entertainers and guests deemed "worthy" can come and see them, and offer their worship. In order for one to be deemed worthy, they must offer a lot of money to the monastery, or be a regular patron. While the entertainers prefer the angels to stay in there and not show to anybody, they can't do anything if the angels decide to roam around and pop up in random places. They consider them to be divine beings, and places like the Time Church or the House of Vanity Entertainment House practice heresy, not recognizing them for their true importance.

Kitsune Den

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The Kitsune Den entertainment house is built around an ancient artifact, named the Fox Stone, which gives entertainers hatched under it’s roof special powers for as long as they reside within the house’s walls. Those hatched inside the house will have set sphirix from birth, all of them being kitsune. Most are born with only one tail, and will gain one if their magic grows stronger. The house mother is the strongest grifix in the house, having nine tails. Entertainers in this house are also born with the sphirix tail trait.
Eggs must spend a few days in the house before hatching in order for the artifact’s magic to sink in. Just hatching there isn’t enough. The house often buys eggs from other entertainment houses when the House Mothers are trying to get rid of them. All members of the house are hatched within the house’s walls and raised there. Those that leave lose their powers - their spirix can not gain any more tails, and they will usually lose all the tail they gained, reverting back to one.
 
In the Kitsune Den, there are two different ranks Entertainers can be put into based on abilities and heart. Zenko - “good foxes’ and Yako - “field foxes”.
 
Zenko are the higher ranked grifix that don’t wish to partake in mischievous behaviors, being all high and mighty, thinking they are the most perfect grifix out there. They mainly stay in their rooms or sit and watch the lower ranked entertainers hypnotize the customers with their tails.
 
Yako are the entertainers. Usually they run around serving tea to the customers, which they hypnotize after with their fabulous tails, dancing around and sometimes putting customers in trances, taking their money or jewelry. When the customers wake up they don’t realize their belongings were taken, never remembering a single thing.
 
The building of the House is split, having two compartments for each rank, so the Yako can plan their next performances together.
 
At times the Zenko will perform, but it’s a rare occurrence. If they do perform, their magic makes the watchers go into a super deep trance and the Yako will run around stealing everything they can. 
 
The performers always wear their fox masks, which allows them to be sneaky and unrecognizable to the customers. One of the powers granted by the ancient Fox Stone is shapeshifting. All entertainers can use their magic to briefly shift into kitsune that look like their sphirix - it’s more of an illusion though. More powerful members of the House can also shift into other animals, but it takes up a lot of their magic, and they usually have to train a lot to learn a new “shape”, having to master each shape individually. Learning a new shape is usually the first step to gaining a new tail, because the effort will often help grifix raise their magic level. However, the number of shapes learned by a grifix is not linked directly to their number of tails. It is said that the house master is able to shapeshift into any animal out there.
 
 
 
Tsundae's Tale:
 
There's a story about the origin of the house goes back to the early days of the Empire, back when there were only a few houses in the Entertainment District. The Tale talks of a tall mare named Tsundae who used to be a dancer at one of those Houses. She had a sphirix in the shape of a nine tail Kisune, and the tails of one. 
 
One night, as she was dancing for some customers, she got lost in the music and danced like she never did before, moving her body and her tails like the notes of the music, until she noticed that the music stopped. When she looked around she realized that everyone in the room had fainted, both musicians and customers. Terrified, she ran to her room.
Next day, when she walked down to do her job as usual, the House Mother stopped her. She told her that everyone in the room had been hypnotized by the way her tails moved, and that the customers woke up angry and refused to pay. If it ever happened again, she would be kicked out of the house.
 
Tsundae did her best to never dance like that again, but for some reason customers started falling asleep at every movement she made, and it was not before long that she got kicked out of the house.
 
She tried going around the other houses trying to get a job, but they all would faint when she tried to audition and refuse to ever let her in again. It was like that for a few weeks until she walked into a new House where there were no Entertainers - a grifix from the outside was trying to start an Entertainment House, but nobody wanted to get hired by him, so the business was bound to fail. It was like that for months, and everyone avoided the place, rumors even started to spread that he was cursed. But she had no other place left to go, so she walked in for an audition.
 
Shen Tsundae met him, she was surprised to see he had 7 kitsune tails just like hers. She danced in front of him for the audition, and to her surprise, he hadn’t fainted, he was just marveled by the beauty of her dance. He welcomed her into the house, introducing himself as Shikamaru, and together they decided to only hire other “kitsune”, who could perform her dance and use it for their business. 
With Tsundae’s charm, they soon gathered enough entertainers to open the House, and soon it became one of the biggest Entertainment Houses.
 
Tsundae grew old in the House and became the House Mother. In her last years, she used to sunbathe on a big stone in the house’s inner yard. Legend says she died on that stone one day, but instead of her body remaining breathless there, she turned into a kitsune statue that still lays on that stone up to this day, and her soul provides the grifix born there with their special magical abilities.
 
This house is regulated by CrystalIzzy77

House of the Yurei

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This entertainment house shelters many ghosts and yokai. The entertainers tend to their well being and are careful for them to not cause any troubles. Besides that, it looks like a fairly usual entertainment house and most customers don’t know about the spirits until one walks over them and starts whining about whatever.


The entertainers have shrines for every spirit in the house, where they place small offers so the spirits are happy. The spirits aren’t very powerful, but they can cause trouble for the business when they are upset, because they scare off customers.

 

Chopirako

Chopirako is the main spirit of the house. Chopirako is the ghost of a grifix which tends to whine all the time but most entertainers just ignore her. If a customer misbehaves and the entertainer cries or is hurt, she will attack the customer, because other grifix’s whines bother her very much, but she may also attack the entertainer for the same reason. It is very important that nobody cries or whines in the house for she will get upset and wreak havoc around the house. She doesn’t like hearing grifix talk, but she can’t stand at all hearing the sound of distress.

Chopirako was the mother of an old entertainment house. The building started to crumble and the customers stopped coming so all the entertainers left, leaving the old mother alone. She kept on living there, mumbling and whining about her fate all the time.
Grifix in the Entertainment District used to say to each other: “take care of your house and fix what is broken, or you will reach the same fate like Chopirako!”.
She lived a long time, and grifix started to think “she is so old, why won’t she die already?” But nobody ever found her dead body.
Nowadays they say Chopirako is still alive, or that her own ghost buried the body, but she has always lived there since anybody can remember.
In reality, she probably died at some point, but because nobody found the body, people kept believing she was there, so the magic in the air manifested at the beginning into a copy of the old mare, then later evolved into the strange being that is known today.
Because her death was never recorded, she is still the owner of the house, but a new mother took over and fixed up the house eventually. Still, the house has gathered many myths and spirits over the time, and apeasing them is much easier than working against them.

 

Yonaki

Yonaki is a shadowy grifix spirit that sits in corners of the house, usually in unoccupied rooms. It is often curled up in a ball and busy crying, when it is disturbed it will shriek and disappear.

 

Nopperabō

Nopperabō is a ghost in the shape of a grifix, but it has no face. it sits at one table and doesn't move unless scared off. If someone sits next to it its blank face will slowly morph to match theirs.

Sometimes if havoc is wrecked in the house, all the spirits run off scared and it takes a while for the entertainers to calm them down and take them back to their usual places. Sometimes, scared off by the chaos, TBN will start walking around, going through walls and entering rooms where customers are being entertained and it would morph into the customer's faces terrifying them, only fueling the chaos.

It would only do that when something is wrong, and entertainers would usually try to calm it and get it back to its usual place, especially since the spirit is forgetful and can't return on its own, so unless helped it will continue to wander around spooking customers.

 

Shadow Cubs
They look like cubs except their bodies are made of a dark smokey aura and they wear white porcelain masks on their faces and a shadowy chain around their right ankle. 
 
When they touch objects, they will temporarily convert those things into shadowy whisps. But those often go back after a while when nobody is looking. If you try to look at them and wait for them to turn back, they never will.
 
Shadow Cubs do not like light. They will sometimes run around and try to steal things from grifix. You can tell one is near by their giggling.
 
 
Besides the few stronger spirits that have grifix-like forms, the house is full of fantastic creatures and hunted objects. In reality, none of the spirits are actual ghosts, they are but magical manifestations of the grifix’s common belief. But both grifix and the spirits don’t know that.

Gitsune's Vows

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Gitsnue's Vows is a teahouse where entertainers walk around serving people while wearing Yokai masks, mostly Kitsune and Okami masks but not only. The House revolves around an old legend about a Kitsune who got married to an Okami.
The entertainers usually act like the yokai character they embody - kistune are mischievous, kicking stuff of the table and such. Okami are intimidating and assertive. Tanuki are playful tricksters, pulling pranks on the customers. Koma Inu are protective and majestic. There's many others, but the kitsune and okami are the most popular and most common in the house.
Through the animals they chose, entertainers act like popular character archetypes.
 
Unlike other entertainment houses, this one is often frequented by grifix who try to get together with someone, because the "yokai" here are considered great matchmakers.
 
The entertainers here don't really "attend personally" to the customers. Some kitsune might act like they're into it at first before pulling some prank on the customer and laughing in their face, hummiliating them. Strangely, most of those that end up in this situation knowingly, because they're into it.

Secrets of the Labyrinth

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Secrets of the Labyrinth is an extremely small entertainment house. The building is practically falling apart, it's full of rotten wood and rusty nails, and crystals. Crystals everywhere. When entering you will pass through an arch covered in wards where a strange sensation will wash over you. Inside the house is in quite poor condition, being lit up only by crystals scattered everywhere and the occasional lamp. 
 
There is no attractions except for a big cage in the middle of the room with a hole in the bottom. It looks like nothing is happening until some grifix will pull the paw of one of the entertainers and slip a coin in their paw. It is then that a bell will ring a mechanism will start to move. Soon a figure will emerge from the hole in the ground: a beautiful grifix, entirely covered in crystals.
"Do a dance!!" the grifix that payed will call. And the crystal grifix will obey. Once the dance is complete, the mechanism activates again and the crystal grifix is pulled back under the floor.
The customers all start to boo. "Bring her back up!!! Where is she gone!!??"
 
"PAY!!" the entertainer shouts, hitting their fist violently on the cage bars.
 Silence falls.
And then another paw reaches out with a coin.
And the bell rings again.
 
That's how it goes for hours. Once the house is open, the customers can pay for the crystal grifix to do various activities. If nobody else pays for a new activity by the end of the first one, she will go back down in the floor and the assistants will start encouraging people to pay to bring her back up. Then the bell will ring again once one of them pays….
This will happen a few times every day before grifix will get excited and start paying for more activities, making them pile up so she doesn’t go back down… until late at night when the customers start to leave, and all becomes quiet again.
 
The most excited of customers can pay an exorbitant sum of money to gain a crystal growing from her body. The crystals decorating the house are harvested from her body as well. Some naturally fall of her body, but if needed the owner will order the entertainers to rip them of her body. They are only allowed to touch her when ordered by the owner.
She is usually kept on magic supressing drugs that the owner buys for her diet.
The entertainers aren't allowed in the crystal grifix's room unless they bring her food or help her bath. The owner will watch over them to make sure they don't talk to her or do anything suspicious.
 
 
 
The place has very few entertainers, and usually they're the cheapest, worst kind because the owner of the house doesn't want to pay for good entertainers. After all... he doesn't even need them. Most entertainers do not stay very long if they even get hired. But if they ever leave, their lips are magically sealed so they can never talk about the crystal grifix, no matter how hard they may try.
 
The entertainers are tasked to take care of the Crystal Grifix (feed, water, etc) and keep the house from completely falling apart. During open hours, they may be atending to the customers, collecting payment from them and serving alcohol cause customers pay more when they're drunk. The ward stands at the door charging for entrance, while the other entertainers go around serving cheap drinks.
 
 
History:
There was an individual merchant that was traveling to the underground sometimes to sell stuff to the grifix there. He was very stuck on seeing the Underground City but the underground grifix didn't want to take him there, until he fooled one to take him there. There he met the Crystal grifix, and he thought he could make money off of her. So he promised her all sorts of stuff on the surface and tricked her to come up with him. So she left the underground city with the merchant but the merchant locked her in his house and then took her to the Entertainment District where he bought a house where he locked her up. 
 
He then made it into an Entertainment House where grifix came to stare at the Crystal Grifix who was placed in a cage in a middle, and the crystal grifix was forced to dance and put on a show while they would stare at her like they were some sort of animal in a cage.

 

AAAAND THAT'S IT FOR NOW!!! That was a lot. See you very soon with more if all goes as planned! :3

It's been a long time since I've made one of these, so this one's slightly longer than usual... Got a lot of new stuff to cover!! :3

 

Melting Sphirix Syndrome

The disease is known by many names, some of which are Melting Sphirix Syndrome, Soul Core Corruption, Soul Melting, Skeleton Sphirix Syndrome and many others. It is unknown what it is caused by. Some suggested that it isn’t even a disease to begin with, but a symptom of the divided gene that occurs sometimes, like any other type of corruption the Divided grifix face.

 

✦ It only affects Divided Grifix.

✦ It is chronic (so it can not be healed), but it doesn’t kill the host. However, depending on how quickly it advances, some grifix may live to the point where their entire soul is corrupted by it and they become soulless bodies. That rarely happens though, because it usually takes longer than a grifix gets to live.

✦ It is a genetic disease and it can be passed on from parents to offspring.

✦ It causes the sphirix’s skin, meat and organs to “melt” until there is only the skeleton left. As grifix can feel pain when their sphirix is injured, this will cause a lot of phantom pain for the grifix. It can sometimes be agonizing, but rarely. In very advanced stages of the disease, the bones will melt as well and eventually the sphirix will be completely gone.

✦ It causes magic to spill or bleed through the eyes, nose and mouth of the grifix.

✦ The grifix often dreams of their sphirix in their unmelted state and that is the only time where the patient feels at peace so they tend to sleep a lot.

✦ In the advanced stage of the disease, after the sphirix fully melts, dreaming is the only way to meet the sphirix. Patients in this stage may even refuse to wake up, and it is a sign that their soul is almost gone.

✦ Once the soul is gone, they won’t be able to dream anymore, and their consciousness will be completely faded away. They don’t act on their own anymore so they can’t chew or swallow on their own. They can walk because of muscle memory, but they need to be led around by a caretaker or they will just stand and do nothing.

✦ There is a belief amongst grifix that once a grifix’s soul has fully melted away they will never be able to go to the afterlife, that their soul is completely gone. They also believe that the soul will never heal, so if someone dies with their soul in the early days of decay, it will remain in that painful stage for all eternity. There are legends of mothers killing their children when they are diagnosed with this disease, as they do not wish their child’s soul to live in suffering for all eternity.

 

Umbra Prisoners

Prisoners during Umbra's reign were treated very poorly. Those were grifix that committed crimes against the King, but those crimes were often just speaking up against him. Their feet would be chained up, sometimes their feathers were plucked out as a way to mark them as criminals. Sometimes if a grifix said something against the king, their whole family would have to pay for the crime. It depended on different things, such as whether the family stood by their side or how bad the crime was. Often those grifix would even be condemned to die. 

 

But if two grifix that had an egg were condemned to die, they would only be killed after the egg hatched, so the egg wouldn't die. The baby, or if those grifix had any children, would be kept alive in the dungeons, as a way to "pay off" their parents' crime. They'd be used as test subjects for spells and torture devices. Those born there have limited speech ability, sometimes they don't have a sense of identity or understanding of things such as gender so they are entirely androgynous. Their sphirix often fades away from abuse, and repeated usage of the gem covering lotion that causes the sphirix to disappear. Some remain with no sphirix for the rest of their life. Sometimes their magic solidifies around ghosts that come and go, and there's plenty of those in Umbra's dungeons, that are haunted by all the dead prisoners. Rarely, some ghost will permanently become a grifix's sphirix. 

 

Most of those prisoners don't get to live for long, but if they're old enough they will be forced to become Umbra Warriors.

 

Up next is mainly a bunch of explanations about grifix gender flow covering some questions and discussions we've had on the topic of genderfluidity. It's not a closed subject so if you have any ideas or questions still, go ahead and ask em on Discord :3

Genderfluid gender flow

The natural transition of a grifix’s biological gender is mostly influenced by the grifix's own perception of self. As they grow older, that becomes harder to change, or it changes slower. In the case of a genderfluid grifix, however, that wouldn't be the case, as their perception of their own gender would change quite quickly. But physical changes would still take a longer time, like a few weeks at least, as that is the speed the magic can work at. So if the genderfluid grifix changes their gender more often than that... they would constantly be transitioning, and never fully male or female. That would also be very soliciting for their magic, since transitioning absorbs a lot of magic continuously until it's done. Unless if this grifix has really powerful magic, it would wear them out and they might end up constantly sick.

 

This happened in the past and the healer found many ways of dealing with it, in order to help the grifix.

One way is a certain potion that acts similarily with that used on abandoned eggs, and it causes the body of the grifix to use external magic instead of their own. But that turned out to be quite dangerous as the grifix can end up being affected more by other’s perception of them and it can have really weird unpredictable results. If used long term the grifix might actually become someone else entirely.

More safely to use, there is a potion that simply stops the body from morphing from one gender to another, and it simply remains stuck often in a more androgynous state which allows the grifix to simply change their gender expression without having their bodies morph with it. This way their mind doesn’t impact their body so much anymore and their magic isn’t drained so much anymore. It is generally a pretty good option for most.

These potions are unknown to the divided grifix. They are known by Everfree Village healers and Frozen Empire medics, as for the Lost tribe and the Forbidden Colony it is uncertain as of now.

 

During the Magic Glow stage, all magical progress is accelerated so the transition is as well. However the Magic Glow stage requires a magic boost of some sort. Some grifix can learn how to achieve it through training or by having very intense emotions but all it does is stop the body from properly regulating the magic flow and if overused it leads to serious health issues, so inducing it every time one needs to transition would be rather dangerous.

Note: Night Glow does NOT accelerate transition, only Magic Glow.

 

Icho Springs

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Headmaster: ??

 

Icho Springs is a medium sized Entertainment House, operating in a traditional manner. They don't have much special about them, it's a very regular house with the regular traditional japanese aspect. Entertainers play traditional instruments, dance, serve ginkgo tea and tell stories to entertain their guests, and for a special fee you can book them for private meetings in the house's guest rooms. 

The house has an inner yard with a small teahouse in the middle. The teahouse is placed on a small island surrounded by a pond with golden koi swimming inside. Above the teahouse grows a big Ginkgo tree, rumors saying that it was planted by the founder of the House, who used to be a Herbalist. But if any herbalists were to set paws in that place they would quickly see that there is nothing keeping that tree alive, and any plant would wither in those conditions. A knowledgeable scholar would quickly identify it as a mere magic manifestation, and they would be able to tell that the koi fish swimming in the pond are also nothing more than that.

The house mother is an old, kind Entertainer. While she will greet customers with a friendly, kind smile, she can also be very harsh to them. But to her Entertainers she is the kindest, and will always lend them a shoulder to cry on. 

Icho Springs is different from other Entertainment Houses in one subject. Entertainers here are allowed to keep their children. The house mother says that in her 50 years of serving the house, that has never affected the house's earnings, and she finds it a cruel practice to take the children from their mothers. Because of this, Icho Springs is one of the only Entertainment Houses that isn't made entirely of orphans. The consequence? Entertainers have their mothers, so they all find it weird to refer to the House Mother as "Mother" so they all call her "Grandma".

This is because when she was young, she had an egg and the previous House Mother took it from her. She often wonders what happened to her child. So she made sure no other entertainer in her house would have to go through that.

 

Up next there's a bunch of information I was going to cover in the Grifixverse Canon series, but it's been discussed a lot lately so I decided to include it here cause it might be a while untill I'll be able to pick up that series again.

Klugetown

 

Before the Great Cataclysm 

I'll cover this bit in the Grifixverse Canon series when I get to it.

 

After the Great Cataclysm

Klugetown was very far from the core of the Great Cataclysm, therefore it was almost untouched. With almost the entirety of ponykind extinct, and all the pony settlements crumbling to the ground, it became one of the biggest cities in the world. It is by far the biggest port in Equestria - every single thing that you can find for sale somewhere has at some point passed through Klugetown. The name of the city can be found on every single thing in Equestria (kinda like “Made in China” is in our universe)

 

The place is still unchanged, though much, much bigger and more crowded. People build up, down, sideways, anyhow they pleased. It’s a lawless place, nobody is in charge, no authority.

The only thing keeping those creatures in check is the fear of the “Storm God”. Legend started from the memory of the Storm King, a tale that parents used to tell their cubs in order to frighten them. Now that’s forgotten, but sea storms are still very much real, and very terrifying, especially in such a poorly built place. A Storm almost always tears homes down - but it only takes a few days for new structures to be built in place. That’s why the place is ever changing shape. 

Because of the fear of storms, they started praying to the “Storm God”, and now live under the “divine authority” of a non-existent being. That doesn’t stop many from leading a life of crime, but it does stop some of them.

 

Klugetown is mainly populated by Klugetown FolkStorm CreaturesAbyssiniansOrinthians and any other species that might have traveled there. 

Klugetown Folk 

Klugetowners by AndoAnimalia on DeviantArt

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Klugetown Folk is the species that built Klugetown and to this day they are the most numerous species in Klugetown. The species is composed of two subspecies: ocean folk and desert folk. 

 

Ocean folk are creatures that emerged from the ocean, and the desert folk are creatures that emerged from the desert. They evolved from animals under the influence of a magical artifact, which infused them with magic and caused them to evolve into their more humanoid shapes. While they are infused with small amounts of magic, that is nothing they can make use of. The magic took ages to make them evolve.

The artifact that caused this is buried deep underground and the two species are subconsciously attracted to it. That's why they all left their habitats and built Klugetown, over the place the artifact is buried. 

The desert and ocean folk are not aware of the artifact’s existence, nor do they try to find it, but somebody else was: The Storm King. That is the reason why he colonized Klugetown. It is unknown whether he ever found the artifact or if it still lies under the city.

 

The artifact had no effect on abyssinians or orinthians, those are just neighboring kingdoms to Klugetown.

A lot of Klugetownians are hybrids of various animals, not all of them though. Most are hybrids of different animals of the same folk, but rarely there are also hybrids of desert folk with ocean folk. The magic induced in them made them compatible, but they can't breed with other species.

 

Character Reference info

If you want to make a Klugetown Folk character, ask MysteriousShine for a sketch to follow for the reference, because they have too variable body types to make bases for them.

Donkeys

Donkeys

Note: the two characters on the left are mules, while the ones on the right are donkeys.

Donkeys are a species that coexists with ponies, and are even capable of mating with them. They have slightly different body shapes than ponies, with thin legs and wider hooves, string tails, big muzzles and much longer ears.

They can not have cutie marks, horns or wings, nor do they possess any magic.

Please use designated donkey bases for references.

 

Mules

A mule is the offspring of a male donkey and female horse/pony. They have a very similar aspect with donkeys, so you can use the donkey bases for them.

They can not have cutie marks, horns or wings.

 

Hinnies

A hinny is the offspring of a female donkey and a male horse/pony. They have the same traits as donkeys, but an aspect closer to that of a pony (wider legs, shorter muzzles). See the hinny bases for examples.

They can not have cutie marks, horns or wings.



This is all for now! See you next time everyone :3

Grifixverse Canon #3 - Season II episodes 1-13

Posted 1 year ago :: Last edited 1 year ago by MysteriousShine
Time to move on to season 2! We really got a lot to cover this time, and a bunch of really important stuff like the Quarray Eel and Timberwolves.
 
S02 E01 · The Return of Harmony - Part 1

Nothing to note

 

S02 E02 · The Return of Harmony - Part 2

Nothing to note

 

S02 E03 · Lesson Zero

Nothing to note

 

S02 E04 · Luna Eclipsed

Nothing to note

 

S02 E05 · Sisterhooves Social

SHEEP

They are intelingent creatures. They are similar to cows, being quite instinct driven. They are herd animals, and need each other's company, that being why they live together in large numbers. They depend on ponies for a lot of things, and therefore they usually live in the proximity of pony settlements. There are, however, groups of sheep that will roam freely in the mountains and only come to pony settlements in the winter to sell their products while the mountain tops are too cold to live in. They possess no magic and live mostly by the laws of nature and instinct. This, however, does not reduce their mental capabilities.

 

S02 E06 · The Cutie Pox

For the first time during this series, we got some new flora to introduce!

THE HEART'S DESIRE

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The Heart's Desire is a rare flower found in the Everfree Forest. It has magical abilities which allow it to reveal one's talent. It can be used for a grifix to recover their passion if they forget why they liked to do something, and it can also be used to treat other phychological issues. It is a great cure for depression and other such things, but it only helps if it is in moderate quantities.

For ponies, the plant can cause a pretty bad desease called "Cutie Pox", but for creatures without a cutie mark it is much safer to use. Still, in big quantities, it can poison a grifix as well, and can cause them to develop strange obsessions with all sorts of things, making them unable to perform properly. In that case, the Flower of Truth can help remove the symptoms.

 

FLOWER OF TRUTH

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The Flower of Truth, also known as the Seeds of Truth, is a magical plant that grows in the Everfree Forest, as well as in other parts of Equestria. The seeds only sprout when someone speaks of a heartfelt truth. The flower is a cure for Heart's Desire poisoning, and is often used in cures together with it.

It is very rarely found in the Everfree Forest, but is pretty common on the route followed by the Lost Tribe. Lost Tribe lovers will sometimes plant Seeds of Truth and confess their love in order to make them bloom, showing that their love is true.

 

S02 E07 · May the Best Pet Win!

Yee excited for this because it is finally some Divided Grifix lore!!

GHASTLY GORGE

Ghastly Gorge covers a big area between the Everfree Forest and the Macintosh Hills. The gorge becomes extremely tall in some areas, with peaks reaching above the clouds. Inside the Gorge, the Divided Grifix reside. It is also the home to the dangerous Quarray Eels.

 

QUARRAY EEL

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Quarray Eel are huge creatures that live in holes in the side of Ghastly Gorge, waiting to snatch up any prey that might pass in front of their holes.

They are incredibly dangerous and divided grifix know very well to avoid them. 

They killed many grifix in the past, and the thought of them fills them with fear. In the Divided Grifix mythology, they are raised almost to the rank of gods because of the danger they are to grifix.

 

S02 E08 · The Mysterious Mare Do Well

Nothing to note

 

S02 E09 · Sweet and Elite

Nothing to note

 

S02 E10 · Secret of My Excess

Not much to note, but when I make a page about dragons I'll have to make sure to add the fact that their physical size is linked to the amount of belongings they have

 

S02 E11 · Hearth's Warming Eve

WINDIGOS

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Windigos are a race of ghostly creatures with a horse-like appearance. They are winter spirits that feed off of the fighting and hatred between others and create blizzards and freezing weather.

They always roam in a group of three. They are believed to be much weaker if separated. 

They do not show signs of sentience, they are merely malice driven spirits.

The Everfree Grifix have tales regarding them, but those tales sound different from the tales pony-kind has...

 

Note: windigo shaped sphirix are ALLOWED. That is because windigos are not considered sentient species, and only their appearance is horse-like.

 

S02 E12 · Family Appreciation Day

Finally, time to make a page for timberwolves!! I hate drawing timberwolves.

But first...

ZAP APPLES

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The zap apples are magical apples that grow in the Everfree Forest. They appear and disappear quickly in the span of five days, which is why they must be harvested very quickly. 

Theere are five signs that signal when they are ready to be harvested.

The first sign is the howl of timberwolves. The beasts are strangely attracted by the Zap Apple Trees during the time that the apples grow.

The second sign occurs the next day after the first sign, a sudden strong wind starts blowing and the skies get covered with dark clouds. The naked trees starts buzzing with blue sparks around their branches, and soon the sparks disappear and big leaves sprout, which grifix call "zap apple leaves". The clouds quickly disperse, and once the storm is over, the apples will be due in exactly 4 days.

The third sign  is another sudden wind and gathering of dark clouds, and a flock of crows circles above the orchard, making an apple shape with their flight pattern. Glowing teal flowers sprout on the trees and blossom into star-shaped flowers, accompanied by blue electric sparks. The clouds quickly disperse and the flowers stop glowing but remain on the trees.

The evening before zap apple harvest, the zap apples sprout on the trees after a meteor shower. In this stage, the apples are small and grey. This is the fourth sign.

For the last sign, the weather changes abruptly for a final time before the zap apples are ready to harvest. There's a lightning storm over the orchard, then a rainbow shines over it, and the zap apple trees are once again teeming with electrical sparks. The zap apples turn from gray to rainbow-streaked, and rainbow-beams fire all across the orchard from the apples. An aurora-like rainbow shines behind the apple trees and the zap apples change shape from small round apples to larger, more elongated and squarish. The apples are now ready to pick.

 

Grifix use the zap apples for baking and making jam, similarily to ponies. The zap apples have a lot of medicinal uses, but because they only grow one day per year, the healer usually slices them very thin and dries them, or uses the jam if she is out of slices. There must always be a few jars put aside for the healer, in case of emergency.

 

TIMBERWOLVES

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Timberwolves are the most dangerous race of predators in the Everfree Forest. They spread out to many of Equestria's forests, but their biggest population is in the Everfree Forest. They are fueled by chaos magic from the Everfree, so the populations outside are smaller and not as strong. 

They are the biggest natural enemy of the grifix. Even when killed, they will often rebuild themselves out of wood. The grifix magic is the only kind of magic that can completely kill a timberwolf, but that is very hard and one grifix doesn't have enough power to do that.

Timberwolves can be scared by loud noise, but that doesn't always drive them away, especially when they are very angry.

They are the main cause of death for the Everfree Grifix after diseases and old age.

 

S02 E13 · Baby Cakes

Nothing to note

 

This is all for this time! See you next post for the second part of season 2.

Grifixverse Canon #2 - Season I episodes 12-26

Posted 1 year ago :: Last edited 1 year ago by MysteriousShine

I am back with the second part of the 1st season of My Little Pony: Friendship is Magic! I shall go through everything that might be relevant for grifix, mostly fauna but we also got some interesting lore on buffalos and Appleloosa! So here we go!!

 

S01 E13 · Fall Weather Friends
Trees require ponies running for leaves to fall. This is somewhat of a confusing topic to me. Like I mentioned in the previous post, I'll have to think of season changing once I'm done with rewatching the series, so I won't be commenting on it.
 
 
S01 E14 · Suited for success

Nothing to note

 

S01 E15 · Feeling Pinkie Keen

 

Froggy Bottom Bogg

A large swamp at the south of the Everfree Forest. One must pass through it to get to the Ghastly Gorge, which is partly the reason why the Everfree Grifix and the Divided grifix haven't met in over 1000 years.
It is a dangerous place, because of the Hydra that resides there. It's also populated by cragadiles and many other dangerous creatures.
Grifix usually avoid it, unless they have to go there to pick up medcinal plants and stuff.

 

The Hydra

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The hydra is a big dragon-like creature. It has four heads on long snake-like necks and a large, orange, dragon-like body, with only two legs and no wings or arms. They are extremely dangerous to grifix, but forunately they are rare. One resides in the Everfree Forest, in the Froggy Bottom Bogg, so grifix know to avoid it. However it is not the only one in Equestria. They are known to prey on dragons if they are weakened and can't fight back, because they love warm food.

 
S01 E16 · Sonic Rainboom

Nothing to note. Although it would be interesting to think if a grifix can do one...

Also, the spell Twilight made to allow the rest of the main six to walk on clouds can work on grifix as well.

 

S01 E17 · The Stare Master

 

Cockatrice

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Dangerous creature living in the Everfree Forest, being half chicken, half snake. It's stare can petrify upon eye contact. It does possess magic. It can reverse the petrification on will, but it rarely does so. The petrification is permanent unless reversed by the cockatrice or magic potions.
 
Everfree Village rifix often get petrified by them, it's a rather common encounter. Usually they are found by other grifix and brought back to the village, where the healer takes care of them.
Grifix from the Lost Tribe encounter them sometimes as well. But for them it's a rather rare occurence. They do have a cure for it.
 
Best prevention against cockatrices are mirrors. Some warriors wear reflective metal armor when fighting them.
 
On trifix, the petrification is only temporary, lasting usually for a few hours. If a trifix has timbermist on, they can not be petrified. If a cockatrice tries to petrify a trifix with the evermist trait while they have their timbermist on, the spell can be reversed and the cockatrice will get petrified. 

 

S01 E18 · The Show Stoppers

 Nothing to note

 

S01 E19 · A Dog and Pony Show

 

Diamond dogs
 
I will certainly add lore on them at some point, but I'll leave it for when I start reviewing the comics cause there is a big chunk of lore on them in a comic.
 
S01 E20 · Green Isn't Your Color

 Nothing to note

 

S01 E21 · Over a Barrel

 

Appleloosa

The land around the core of the great cataclysm has become nothing but deserted plains for miles and miles, with no end. The earth is full of radiation, so anything around the Everfree Forest till the edges of Equestria is gone, save for some mutated plants that are poisonous to any living being. 

But that is not something that can stop the surviving ponies, especially those who have lived in the desert for hundreds of years prior to the Great Cataclysm. Infertile land won't stop them from trying to grow plants and survive. And a small village, with the help of the buffalos, really managed to live through it. 

The Appleloosans and the buffalos signed an agreement to help eachother survive after the great cataclysm. The bufflo migrations allowed them to find things such as soil that might be fertile, unmutated plant seeds and such. And they always took those things back to Appleloosa. But their journeys are not easy, for they must travel for days through deserted land, with no grass or plants to feed on, so the Appleloosans must assure that they provide canned apples and other food that can be kept for long periods of time without going bad.

Few buffalos still remain in Appleloosa throughout the year, being settled there. Some made families with the ponies, even without being able to have children.

Other species in Appleloosa are cows and mules, probably the last surviving of their kind. 

Other creatures sometimes come and pass, but usually just one or few of them. Some settle there, but there isn't a consistent population of them, just one or a few individuals.

 

It's still a small village, and the only one for miles around. They haven't seen an outside pony in hundreds of years, but the blurred out noise coming through the radio signals tells them that there must be someone else out there.

 

Buffaloes

Big, strong creatures that take great pride in their culture and traditions. They follow the same migration route for thousands of years, traveling through Equestria.

They have a treaty with Applelosa that allows them to pass through the apple orchird in exchange for apple pies. After the Great Cataclysm, they started to provide the village with fertile soil and clean seeds in exchange for canned food that allows them to continue their migration through deserted areas of Equestria, without starving.

 

S01 E22 · A Bird in the Hoof

Will add more lore on phoenix birds as the show progresses, cause this episode mostly covered just Philomena and there's not that much lore on the actual species.

Phoenix Birds

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Phoenixes are magical birds that regenerate by bursting into flames and being born anew.
The females and males are differentiated by the feathers on their head: the males have pointy feathers, while the females have thin feathers that are round on the top.
For grifix, phenix birds are highly respected and protected. Their feathers have strong medicinal power and are a required ingredient in many magic potions. They can also offer warmth in time of freezing.

 

S01 E23 · The Cutie Mark Chronicles

Nothing to note, although it would be interesting if someone made a grifix that had the sonic rainboom Rainbow made in their backstry somehow

 

S01 E24 · Owl's Well That Ends Wel

There's a big ass dragon in a cave in the Everfree??

I feel like that would cause a lot of issues later in the show, so the fact it wasn't at all mentioned later indicates that it maybe moved. But it is certain that it lived there for probably a long time during Eclipsa's reign.

 

S01 E25 · Party of One

 Nothing to note

 

S01 E26 · The best night ever

There’s some horsified mice running around somewhere Is that the equivalent of furries for ponies? horsified animals??

Excluding that, there's nothing to note in this episode.

 

And with that, the 1st season is done!! See you again for season 2 or some comics next time, not really sure what I'll do next. Would like to take it in chronological order, so maybe comics.

Grifixverse Canon #1 - Season I episodes 1-12

Posted 1 year ago :: Last edited 1 year ago by MysteriousShine

Hello everyone! And welcome to a new series about the Grifixverse lore. 

So how is this different from the regular lore updates?

Well here's what this is about: i will be rewatching the entirety of the MLP:FiM series and I'll be covering every bit of lore that might be relevant for the Grifixverse. This will mainly be about different species of animals and sentient creatures and their role in the grifixverse and ivolvement with the grifix, but other stuff too.

Each post will cover half of a season, unless there will be areas that are more empty or full than the other. 

So, let's begin with the very begining!!!

 

S01 E01 · Friendship Is Magic - Part 1

Would you look at that, there is absolutely nothing to note in the very begining!!

Still, maybe it's worth mentioning that this episode is also the day during which Selenara was crowned. Yes, she was crowned during the Summer Solstice! A weird thing for the grifix is that during that day the night lasted weirdly long, and the moon's markings changed once Eclipsa left the Village. Surely that must've given birth to some legends of the grifix about Eclipsa and the strange mare in the Moon that was there during her entire reign...

 

S01 E02 · Friendship Is Magic - Part 2

While the first part of this episode was quite lacking in anything special, as the mane six first venture in the Everfree Forest, we get quite a lot of content.

 

The Everfree Forest

Just a few quotes I'd like to point out about it:

"it ain't natural. Folks say it don't work the same as Equestria." - this is because of  the magical essence of the place. That is the magic of the spirit of Malice, Cosmos. The magic of the Everfree Forest is malicious, looking to kill those that walk in. The grifix aren't native to the place, their magic being different. The deer magic acts to control the malicious magic of the Everfree, and so does the Tree of Harmony, together forming balance. Still, the forest is full of dangerous things, which is why grifix try to stick together when leaving the Village.

"everypony who's ever come in has never... come... out!"

 

The MAnticore

Added to the fauna index on our site

Manticores are magically enchanted creatures. They do not possess magic of their own, but they are magically merged hybrids.

They have the body of a lion with the tail of a scorpion and bat wings. Some have horns, however not all of them do.


They reside in the Everfree Forest, but they can be found in other places of Equestria as well. They are a known threat to the Everfree Village and the Lost Tribe.


They are the main predator of Sunset Birds.

 

Steven magnet

✦ Wiki

Steven Magnet is found crying in a river cause Nightmare Moon chopped off his moustache. He's not really very important to the grifix. We don't really know what he's doing there and even in his later appearances in the show he has nothing to do with the Everfree Forest so the canon version in the grifixverse is that he just happened to be in that river for some reason, but he doesn't reside in the Everfree Forest. I'll just say that is the same river that flows through Ponyville, and he just lives in the river, but tends to stick closer to Ponyville. I think it's fun to think that he just walks around Ponyville and nobody bets an eye.

Now about his species - he is not an Asian dragon/lung dragon. He is a sea serpent, as stated in the show. So lung dragons are still usable as sphirix, in case anybody was concerned about it.

 

The castle of the two sisters

Place of interest, even for the grifix. While they genrally avoid it, it is too big for them not to know about it. grifix are not allowed to go there unless approved by the Queen, the Healer or the Captain of the Guards. But many snuck over there at some point, temptation is too big.

During Eclipsa's reign, she sent many grifix over there to take books and ornaments, such as tapestries which Eclipsa sometimes used to ornate the castle. The library in the Everfree Castle still holds many books taken from the Castle of the Two Princesses. Still, there are many left as most grifix don't know how to read, so it wasn't of so much interest.

 

Whatever books have been left after the Great Cataclysm has sincee been taken by grifix scouts and members of the Kirinaria Mercenary Group and moved to the Great Libraries.

 

S01 E03 · The Ticket Master

Finally, time to move on to another episode! Not this one though, nothing to note in here.

 

S01 E04 · Applebuck Season

This would be the first appearance of cows and mules in the show. They're not too important, but they are certainly intelingent creatures. While cows are very much instinct driven, they are not stupid and probably as intelligent as ponies. They often work for ponies by producing milk in exchange for protection and shelter. They possess no magic and live mostly by the laws of nature and instinct. This, however, does not reduce their mental capabilities.

As for mules I can't say much from one single frame of one. So that will be covered in the future.

 

S01 E05 · Griffon the Brush-off

While I should cover the topic of griffons, I think I'll leave that for later in the show, when Griffonstone is introduced, cause theis episode doesn't really tell us anything about them.

 

S01 E06 · Boast Busters

This episode introduces some very important fauna for the Everfree Forest, so naturally I've added it to the fauna index.

 

The Ursa

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Ursa are giant magical beasts that take the shape of bears. Their lifespan is extremely long, and they are often found in pairs: Ursa Major, the mother, and Ursa Minor, the child. Due to their long life span, it is unknown wether the baby grows to turn into an Ursa Major or remains like that for their entire life.

While they are found in the Everfree Forest, they haven't formed there, and can be found in other places as well, such as the Frozen North. This means they are a big threat to the Frozen Empire as well.

The pair in the Everfree Forest lives in a cave system in the northern Everfree Forest. The caves strech neeply under the Forest and emerge back on the south fo the Forest, but also in other parts. They harbor many monsters known to the grifix, such as Keisha, Auihoa and others. Grifix know to be wary of caves due to this. 

 

S01 E07 · Dragonshy

Nothing to note

 

S01 E08 · Look Before You Sleep

Nothing to note

 

S01 E09 · Bridle Gossip
Zecora

I kept posponing this... but at least... I can run no more. I have to find a way to relate Zecora to grifix, she's just too cool not to do that!!

 

Zecora's hut is placed very close to Trifix territory. When she settled in, the trifix were furious, for she was unwanted presence. To them she was no different than the ignorant ponies in Ponyville, so they started attacking her. She had no idea what was going on, as she couldn't see them. Timberwolves also went after her together with trifix. The trifix didn't try to hurt her, but to drive her away. Still, she was stubborn and refused to leave so Oracle asked the Wise One to talk to her, as he was the only one she could see. 

After talking to her, the Wise One was convinced of her motives and decided she should be allowed to stay. Now, the trifix leave her alone, but they still keep an eye on her. She is well aware that something is watching her, and she knows it is the same thing that one tried to drive her out. Because of that, she tries to leave offerings for the trifix, little trinkets and potions she makes. Trifix do take them, and they often study the composition of her potions if they prove helpful. A few times, they even tried asking her for help by placing items that indicated their issues, such as when a strange illness affected a trifix. She managed to help them out a few times. In return they placed some potions of their own for her.

 

One day, Zecora left. They were sad to see her go, so sometimes trifix go to clean up and mantain her hut in case she ever returns.

 

Poison Joke

This one's been handled a long time ago, so if you wanna read about it go here.

 

S01 E10 · Swarm of the Century
Parasprites

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Bugs that reproduce asexually by eating. If fed, once they digest the food they will burp out another prasprite. They are very dangerouns as they reproduce extremely fast and are always hungry for more. 

About at the begining of Selenara's reign, a new variant appeared in the Everfree Forest, that consumes anything but food. Grifix know not where they came from but after their appearance Selenara had to cast a spell onto the magic barrier in order for it to keep those vermins out. It's a wonder how they haven't yet devoured the entire Forest. Probably there is a predator that keeps their population under control inside the Everfree Forest.

They only live inside the Everfree Forest, but they can spread out into other parts of Equestria by sticking to ponies they meet along the way.

 

S01 E11 · Winter Wrap Up

This is a weird episode. Will have to get back to the topic of seasons change after I complete the rest of the series. 

 

S01 E12 · Call of the Cutie

Nothing to note

 

This is all everyone! See ya next time for the second help of season 1!

Welcome to yet another lore update! And time to answer a REALLY old question about grifix in this one >:)

So let's begin!!

Genderflow

It is time to adress a very old question regarding grifix: biological gender.

As it is well known, grifix do not reproduce sexually. They reproduce through magic. So it was asked pretty early in the species' creation... what defies their gender? What organs do they have and so on...

Well for once I am here to explain... at least part of it.

 

Well, to begin with, grifix biological gender is mostly defied by their body characteristics: size, shape, bones... as well as hormones and such stuff.

Sexual organs are... not exactly present for grifix, at least not in the way they are for other animals. About this subject I won't talk much, I don't really have an answer for it, nor do I plan to find one. All I know is that males and females are almost identical in terms of sexual organs.

Do grifix have milk to feed their young? This is a subject for some other time. I don't have an answer for it yet.

So let's get to the actual subject of today... The biological gender, and the effect of grifix magic on it.

 

It is well known that the grifix magic acts on the belief of the grifix, and if one thing is believed strongly enough it can manifest it.

And so... the belief of a grifix can even impact their bilogical gender. In other words, they can naturally transition from one gender to another by their will alone. 

Basically if a grifix feels very much like another gender, their magic will alter their hormone production, which will then cause a transition, similar to humans, except it happens naturally. The magic will also alter other kind of stuff that can't be changed by hormones, but still, it has it's limits.

When transitioning, the grifix will change their facial features, musculature, voice. Their bone structure can not, however, be changed if the grifix is fully grown, but it will be impacted if they are a child, growing up.

 

Transitioning lasts a few months for adults. The older the grifix is, the longer it takes. On a baby it can fully happen in a week or even faster. That is because the body is easier to alter, but also because their perception of self is much more frail, and easier to change. 

 

As children, grifix can transition many times without even being aware of it. Babies especially transition a lot of times, as they have no perception of gender or self. And in most cases it is impossible to see by other grifix, since baby grifix have almost no gender differences. So the parents are usually never aware of it. The healers can tell tho - from the baby's magic and other stuff. But it's normal so they usually ignore. It is more weird if it doesn't happen at all.

Usually, by 3 years old, the gender of the grifix is more or less settled, but depending on the family enviroment, how many gender norms and stuff are imposed on them, they could still transition, and quite often. At this age it can take about a month to fully transition.

By 6, grifix usually stop transitioning. It is the time of their life when they have a set identity for the first time, and they usually simply don't focus on gender. Before, the gender change was triggered unconsciously. But from now on, it is much harder for that to happen, since they become much more aware of who they are.

By the early teen years, a lot of grifix rebel on their old identity. It is usually the last period of their life when they might transition. A lot of them decide to do it just to rebel against everyone, but truth is, if the grifix doesn't fully believe in it in their own subconscious mind, it won't happen, so most grifix fail to do it, cause they don't truly want it.

From 15 years old up, grifix rarely transition. Their growth is almost done, so even if they were to transition, their bone structure would remain the same. Transitioning takes from 6 months up to a few years.

From 50 years old up, it is almost unheard of of a grifix transitioning. It is unknown how long it would take.

 

Most grifix stop transitioning from 3 years old. It is not that common for them to transition when older than that, but still a good number of them do. Few find an identity in this. After all, it is natural.

Those who start finding an identity in their transitioning are usually those who transitioned after 15 years old. 

In other words, a grifix wouldn't identify as "trans" if they transitioned before 15. But being "trans" is not a thing for grifix, they don't use that word.

 

Facts:

✦ a grifix can be biologically androgynous

✦ other grifix's belief can help transitioning. If a grifix manages to convince the others that they are of a different gender, their magic will also help boost the transition. Because of this, babies spend most of their time in the gender the parents believe they are.

✦ sphirix can never change their gender after they set their shape. Before the sphrix shape ceremony, they can change their gender on will.

✦ most sphirix have the oposite gender from that of their grifix. 

 

With this said, I have also made a page exclusive for Magic Manifestations, since the list of them was becoming quite long, so I thought they'd be worthy of it:

MAGIC MANIFESTATIONS

So let us now move on to the next subject... a little bit of culture drop for the Forbidden Colony!

GEMWEAVING

Gemweaving is a traditional practice used by trifix in order to decorate their wood. It involves placing a crystal, jewellery, gems, gold pieces or anything of this kind into a wound made into the tree bark covering their body, and letting the wood grow around it, embedding it inside.
 
Trifix often use this when they become wounded in a fight, as a way to make their scars look prettier. The embedded oobjects are there permanently, and can only be removed with force. Removing them can cause permanent scars to the wood.
 
The process hurts when the wound is created, but the rest is just healing, and it doesn't hurt. In most cases, when the wound has been caused in battle, doing this adds no extra pain to the healing process.
 
Trifix don't only do this to their own bodies, but also to actual trees, like if there's a particularily special tree they would do this to it, or if a tree has been scarred by a boar or something else they would place jewelry inside the tree's wound.

 

Now, there are some new Entertainment Houses to introduce! That's a constant for lore updates lately... Well I'm quite glad about that. Never thought they'd get so popular.

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KRAKEN'S LURE

A shipwreck in the most unusual of places...

You stare at the unusual sight in front of you. A boat...? On a mountain cliff. Surely you can see the port of the Fishing Guild from here if you fly a bit over the surrounding buildings, but still... how you a ship sink... up a mountain??? And it looks othing like the few, small grifix ships they use fir fishing. It's huge compared to those. And old...

You heard that the boat was probably there from before the Empire. It was in fact, a pony fishing vessel. The freezing cold kept it from rotting for thousands of years before the Empire settled over there, and soon enough, grifix started to use it for various things, and luckily, they took care of the wood and made sure it didn't rot and crumble to pieces.

Now a wooden sign swings above the door: Kraken's Lure. The name starts to make sense as soon as you notice your sphirix shying away, hiding behind your ear. He says that there is a giant octopus covering the boat. And he begs you not to go in there. But the thrill that fills you when your shared emotions make you tremble lures you inside...

 

Inside it's dark, only a dim green glow fills the room - you imagine it's from the giant octopus sphirix, which you can't see, but it's big enough for it's glow to fill the room. The room is filled with smoke, and all sorts of weird smells - none particularily pleasant. You soon start to feel dizzy, so you sit down on a side chair, waiting for an entertainer to serve you. After this moment, you can't seem to remember a thing...

 

The Kraken's Lure is an Entertainment House based on the legend of the sirens that lure sailors to their death through their singing. Therefore, the entertainers in this house are called "sirens" and they often dress acccordingly, with ripped pieces of clothing, fishnets, seashells and other such things. Inside they often burn various drugs that help induce high sensations onto the customers - the sirens grew up there. They are imune. They often use singing to induce high sensations as well, but they also have a large collection of sea shanties gathered from old pony books, which customers seem to really enjoy singing to, especially after drinking a bunch of sake.

The Kraaken's Lure is a pretty big entertainment house, despite most being afraid to go in there. Mostly really messed up grifix go in there just to feel something. And do not freit, cause even if someone developed immunity to all the drugs and booze - they have one more attraction that is sure to make anybody feel something. 

In the back room of the guild there is a small pool of water. When customers are taken there, the sirens will push their head underwater and hold them there against all of their struggles. Fear, terror, imminent death - all building up until hypoxic euphoria hits, after which they'll be pulled out and tossed like a rag onto the deck. 

Few grifix walk out of that place before the morning, they usually all fall asleep sometime during the night, only to wake up in the morning robbed of every valuable thing they might've had on them - and no siren to be seen, just other confused customers. They can only walk home, having no recollection of the night before.

So why would one even return here...? maybe it's just... the Krake's lure.

And the last one for now...

 

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OOGAMA SENTO

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Oogama Sento is a medium sized but tall bathhouse located in the nicer looking streets of the entertainment district. It is named after the Oogama yokai and looks like a traditional bathhouse with frog theming. The building consists of three floors and a basement.

When stepping inside you will be greeted by a comforting warmth and a sweet lavender smell. There are many fake plants, small ponds and tiny waterfalls about, though on each floor there is one big pond where you can find the Oogama yokai. You can interact with them, give them coins or food but they will do nothing, though it is believed that gifting them something can bring good luck. A receptionist is in the front which will take your order and lead you to a bath. Most baths are small except for the one large bath that may not be used by anyone, for it is for a 'special guest' if he decides to stop by.

Attire for entertainers is traditional bathhouse clothing and they must have their hair tied up at all times. Mostly females and cubs work here, but sometimes there are males as well. Entertainers must have a polite personality and must please their guests.

The bathhouse is run by an elderly enterainer, she lives in the very top of the building. She is quite kind but is known to be crafty, tricking others into working for her.

The basement is for very loyal grifix. Only two or three work there at a time. It is hard work, water needs to be heated and herbs and scents are mixed their then sent to the baths. It is much warmer here, almost insufferably so. To work here is a true testament that you are worthy to be at the bathhouse.

 

This house is regulated by Dawn-n-Night

This is everything for today! Have a wonderful day and see you next time! We got plenty more to cover!!

Of course, thank you very much to everyone that contributed to this!

As always please reffer to the official pages for the canon information. All the titles in this post are links to the official pages. This news letter will NOT be updated in case of any changes to the official lore, so it shouldn't be taken as reference in the future.