Frozen Empire Faction (The Frozen Empire)
The order in the Empire is imposed by the Soldiers Guild, yet they are not the ones on top. Who is actually ruling the Empire is a mystery to most. Some believe it is the Leader of the Council, but few know who that is. Most believe it is the Council itself, and that is pretty much the official version. In essence, the whole place is ran on influence and connections between grifix.
The part that is clear to everyone is that every guild has it's own hierarchy. If you want to know more about it check the pages of the guilds themselves.
The Frozen Empire is ruled by a council formed of 12 guild leaders and a council leader. The 12 guild leaders are the leaders of the biggest, most influential guilds of the Empire, but there are many minor guilds that are affiliated to the main ones. It is possible for a minor guild to grow and overthrone one of the 12 main guilds. Every grifix is affiliated to a guild.
The Soldiers Guild
Guards and Protectors of the Empire.
The Hunters Guild
In the Frozen North, the whole Empire depends on the food they provide, but it is a dangerous job, for they must adventure in the cold outside the Empire. One wrong step and they could loose their life. One bad hunting expedition and the whole Empire would starve. There is no room for mistakes.
The Guild itself has lost all it's influence in the past years, and very few grifix still come to join. If they weren't so important they would long be gone from the 12 council guilds. Despite all that, they still continue to fight the harsh outside for the Empire.
The craftsmen guild
They provide all sorts of things to the empire, most of the everyday objects used by the grifix are crafted here. Among it's underguilds there count the Blacksmiths Guild, the Carpenters Guild, the Potters Guild.
The tailors guild
A guild that till not long ago used to be part of the Craftsman Guild. Under the Leadership of Velvet Sky, it's influence raised in the past few years and it became one of the Council Guilds. Maybe they could bring new beauty to the dark, grey Empire.
Underguilds: The Jewellers Guild
The entertainers guild
A place ruled by norhing but money and bodily desires. Burries itself under the cover of beautiful dresses, dance, music, theather and art. Truth is that all leads to acts much darker, dirtier.
It is ran by a bunch of major underguilds, called houses, that all serve the same purpose. They fight for every beautiful female that joins the guild, as beauty equals money and influence. They all try to obtain as many connections as possible through the Entertainers they own. All secrets are revealed here. Nothing can stay hidden. Beauty reveals all, because it lies, it deceives, it steals everything.
Houses: The Moonshadow Crane, The Red Moon House, Trinisette Bouquet, Fafnir's Treasure, Yokai no Ie
The Scholars Guild
After the Cataclysm that destroyed Equestria, the Grifix realized there wasn’t anybody left to record the events of the world. They started paying a lot of attention to writing books, recording history, studying magic etc. A big part of the City consists of libraries. They gathered books and scrolls from all around the world, even sending grifix out to gather them.
Now the Frozen Empire is the place with the most written knowledge in Equestria.
It is the guild with the most influence and underguilds. Amongst those there counts the Herbalists Guild, which had a big raise in influence lately. Following the study of plants and sunlight they found ways to raise plants in special glasshouses, which allowed them to create new food sortiments for the grifix that fed on meat alone for hundreds of years.
Underguilds: The Herbalists Guild
The Miners guild
A guild that used to be part of the Scholars Guild till not long ago. They used to focus on mineral study, but recently they began excavating and digging close to the empire and found a lot of minerals, mostly crystals. Following that discovery, the current headmaster of the guild had the idea to trade with the Crystal Empire. Using special spells she could reveal herself before ponies, and so they began exporting to the Crystal Empire. The Crystal Empire is currently one of the only places with stable politics in Equestria, and became a very important trade center, as it had good relations with every other place. The grifix obtained a lot of goods in exchange for minerals, such as seeds that the Herbalists could use and grow. It brought a big change in the Empire.
the clerics guild
Various stories of the grifix from the past turned to legends and legends to deities. Loosing the cult of the ancestors, the grifix have now a politheistic religion. Each guild is protected by a God, but there are also those who serve all Gods, the clerics.
the Medics guild
Often the cold breaks into the Empire, and often the grifix may fall ill to various causes. The medics make sure they let no grifix fall to the illness.
The starfell clan
They deserve a prize for being the most persistent group of grifix to have ever existed. 2000 years later, they are still there, the same as always, usless and full of themselves. Still, they are now slowly falling appart, their children leaving the clan in pursue of freedom and love.
The merchants guild
Despite all expectations, this place is not too corrupted. The grifix here are strangely honest and live for helping the others. Spread throughout the Empire, it is up to them that all live hapily. Nobody must be left without food or water, or the means to do their job. They deliver stuff around the empire and arrange deals between grifix, in order for the place to run smoothly.
They do not actually own any goods to sell, their job being just to arrange trades throughout the Empire. They also receive part of the money from the deals they arrange. This way no things will get sold as a too high price, and everyone will be pleased at the end of the day.
The builders guild
A guild that has been part of the Craftsman Guild a long time ago, but raised in influence at some point. Currently, it seems to fall back as other minor guilds, such as the Herbalists Guild, threaten to steal it's place in the Council.
The Builders aren't too preocupied with their reputation and influence, and just care about doing their job, build and repair houses. As they have barely any contribution in the Council, they will probably soon go back to being an underguild of the Craftsman Guild.
All factions belonging to The Frozen Empire (47)
Herbalists Guild (part of Scholars Guild)
The Red Moon House (part of Entertainers Guild)
The Moonshadow Crane (part of Entertainers Guild)
Trinisette Bouquet (part of Entertainers Guild)
Fafnir's Treasure (part of Entertainers Guild)
Yokai no Ie (part of Entertainers Guild)
Aspirita Guild (part of Tailors Guild)
The Harpsong House (part of Entertainers Guild)
Foodgivers (part of Merchants Guild)
Oregivers (part of Merchants Guild)
Clothgivers (part of Merchants Guild)
Armsdealers (part of Merchants Guild)
Toolgivers (part of Merchants Guild)
Information Runners (part of Merchants Guild)
Various Trades Merchants (part of Merchants Guild)
The Swan Palace (part of Entertainers Guild)
Watasumi House (part of Entertainers Guild)
Naisuke Ga Fuchi (part of Entertainers Guild)
The House of Vanity (part of Entertainers Guild)
Kage no Neko-ya (part of Entertainers Guild)
Oogama Sento (part of Entertainers Guild)
Kraken's Lure (part of Entertainers Guild)
Hangāhausu (part of Entertainers Guild)
Jurassic Woods (part of Entertainers Guild)
The Church of Time (part of Clerics Guild)
Healing of Trauma (part of Clerics Guild)
Healing of Body (part of Medics Guild)
Healing of Nervi (part of Medics Guild)
Healing of Infections (part of Medics Guild)
Healing of Soul (part of Medics Guild)
Healing of Cubs (part of Fenrir Medics)
Healing of Eggs (part of Medics Guild)
Mother's Warmth (part of Medics Guild)
The Red Tear Orphanage (part of Medics Guild)
Wings of Help (part of Medics Guild)